Trap
NormalTachyon Chaos Hole
Archetype:
Chaos
View:
5585
When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target.
Tachyon Chaos Hole — Power Evaluation
Final Score: 48 ± 6 · Confidence: Medium
- Intrinsic: 48 · Deck: 48 · Meta: provisional
- Primary role: Removal · Secondary: Recovery/Recursion
Why it scores here
Tachyon Chaos Hole is a Galaxy-locked Normal Trap that converts a destroyed Galaxy Xyz into a mass destroy-and-banish of the opponent's face-up board, and later recycles a Galaxy Xyz from the Graveyard in place of a draw. Its ceiling is genuinely high, but both effects are conditional and reactive: the wipe only fires after your own Xyz has already been destroyed, and the card is not searchable, so it matters only when it is drawn and set. High ATK/DEF are irrelevant here and earn nothing. In practice it is played as a one-of answer inside Galaxy/Tachyon/Cipher shells rather than as a body or combo starter, which is why it lands mid-pack.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | Normal Trap with no dedicated in-archetype searcher route shown, appearing as an average 1.11-copy inclusion across 170 Galaxy-family decks (observed). |
| Combo & Conversion | 18 | Provides no proactive start or board extension — 0 combo appearances and no board-building role in the recorded sample (observed). |
| Resource Economy | 58 | It trades the set trap for the opponent's face-up board, and the Graveyard effect revives a Galaxy Xyz in place of the normal draw, roughly even-to-positive value (inferred). |
| Effect & Interaction | 55 | When a Galaxy Xyz you control is destroyed, it destroys and banishes as many opponent face-up cards as possible — powerful but gated behind a specific loss condition (verified). |
| Material Utility | 5 | As a Trap Card it is never a body, Tuner, Level, or Xyz material (verified). |
| Resilience & Flexibility | 50 | A set trap can wait for the right moment and the Graveyard effect gives multi-turn reach, but both effects are one-shot and draw-gated (inferred). |
| Deck-Building Efficiency | 45 | Costs a single slot in an existing Galaxy Xyz shell with no extra garnet beyond Xyz monsters already played, but is dead outside Galaxy decks (observed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Recovery/Recursion. Intrinsic ≈ 48, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Destroys and banishes as many opponent face-up cards as possible when its condition is met
- Graveyard effect revives a Galaxy Xyz Monster without needing a card in hand
- Relevant in the same Galaxy/Tachyon/Cipher shells that already field Galaxy Xyz monsters
- Compact one-of slot that rarely bricks
Weaknesses
- Removal is fully reactive — it only fires after your own Galaxy Xyz is destroyed
- Requires a face-up Galaxy Xyz you control, so it is dead without that setup
- Only hits face-up cards, missing set/face-down and non-board resources
- Not searchable, so it is only live when drawn and set
- No material or combo value; contributes nothing proactive
Counters / choke points
- Cards that negate or banish the Set Trap before it resolves
- Removing the Galaxy Xyz without sending it to the Graveyard (banish, return to hand/Deck)
- Effect negation such as Solemn Judgment or Counter Traps
- Playing around it by keeping key cards face-down or off-board
- Graveyard hate that removes the trap or the Galaxy Xyz before the Draw Phase revive
Best use
Reactive removal and Graveyard revive for Galaxy Xyz builds. Decks: Galaxy Photon, Tachyon, Cipher, Galaxy-Eyes. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: destroy and banish as many opponent face-up cards as possible when a face-up Galaxy Xyz you control is destroyed and sent to the Graveyard; Card text: during your Draw Phase, banish this card from the Graveyard to Special Summon 1 Galaxy Xyz Monster from your Graveyard instead of drawing; Card is a Normal Trap Card in the Chaos archetype, legal in TCG/OCG/MasterDuel/DuelLinks
- Observed: 170 recent decks main-deck the card, averaging 1.11 copies (157 decks run exactly 1); Top archetypes are Galaxy Photon 41.2%, Tachyon 8.8%, Cipher 8.8%, Galaxy-Eyes 7.1%; 0 combo appearances across recorded boards, 0% as starter/material/payoff; Usage statistics show 100% inclusion at 1 copy within the Cipher archetype sample; Guides evidence contains a single Tachyon guide mentioning it under Spell/Trap
- Inferred: Resource economy is roughly even-to-positive because the wipe trades the trap for opponent board and the Draw-Phase revive replaces only a draw; Resilience is moderate: a set trap can be timed, but both effects are one-shot and gated behind being drawn; Deckbuilding cost is one slot that is effectively dead outside Galaxy Xyz decks; Generic utility is capped low despite 22 listed archetypes because the text is hard-locked to Galaxy Xyz monsters
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) usage statistics only cover 1 archetype (Cipher), so cross-home consistency is under-sampled






